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Open CASCADE Technology
6.8.0
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#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_Select3D_SensitiveEntity.hxx>#include <SelectBasics_SensitiveEntity.hxx>#include <Handle_SelectBasics_EntityOwner.hxx>#include <Standard_Boolean.hxx>#include <Handle_Select3D_Projector.hxx>#include <Standard_Integer.hxx>#include <Standard_Real.hxx>#include <Standard_OStream.hxx>#include <Select3D_SensitiveEntity.lxx>Data Structures | |
| class | Select3D_SensitiveEntity |
| Abstract framework to define 3D sensitive entities. As the selection process uses the principle of a projection of 3D shapes onto a 2D view where nearness to a rectangle determines whether a shape is picked or not, all 3D shapes need to be converted into 2D ones in order to be selected. More... | |
1.8.5