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Open CASCADE Technology
6.8.0
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#include <InterfaceGraphic_Visual3d.hxx>
Data Fields | |
| int | WsId |
| int | ViewId |
| int | x |
| int | y |
| CALL_DEF_WINDOW | DefWindow |
| struct { | |
| float aperture | |
| int order | |
| int depth | |
| } | Context |
| struct { | |
| int depth | |
| int * listid | |
| int * listpickid | |
| int * listelem | |
| } | Pick |
| float CALL_DEF_PICK::aperture |
| struct { ... } CALL_DEF_PICK::Context |
| CALL_DEF_WINDOW CALL_DEF_PICK::DefWindow |
| int CALL_DEF_PICK::depth |
| int* CALL_DEF_PICK::listelem |
| int* CALL_DEF_PICK::listid |
| int* CALL_DEF_PICK::listpickid |
| int CALL_DEF_PICK::order |
| struct { ... } CALL_DEF_PICK::Pick |
| int CALL_DEF_PICK::ViewId |
| int CALL_DEF_PICK::WsId |
| int CALL_DEF_PICK::x |
| int CALL_DEF_PICK::y |
1.8.5