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Blender
V3.3
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#include "node_shader_util.hh"Go to the source code of this file.
Namespaces | |
| blender | |
| blender::nodes | |
| blender::nodes::node_shader_brightness_cc | |
Functions | |
| static void | blender::nodes::node_shader_brightness_cc::node_declare (NodeDeclarationBuilder &b) |
| static int | blender::nodes::node_shader_brightness_cc::gpu_shader_brightcontrast (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
| void | register_node_type_sh_brightcontrast () |
Definition at line 27 of file node_shader_brightness.cc.
References bNodeType::declare, blender::nodes::node_shader_brightness_cc::gpu_shader_brightcontrast(), NODE_CLASS_OP_COLOR, blender::nodes::node_shader_brightness_cc::node_declare(), node_type_gpu(), nodeRegisterType(), SH_NODE_BRIGHTCONTRAST, and sh_node_type_base().
Referenced by registerShaderNodes().