| btGImpactMeshShape(btStridingMeshInterface *meshInterface) | btGImpactMeshShape | inline |
| btGImpactShapeInterface() | btGImpactShapeInterface | inline |
| buildMeshParts(btStridingMeshInterface *meshInterface) | btGImpactMeshShape | inlineprotected |
| calcLocalAABB() | btGImpactMeshShape | inlineprotectedvirtual |
| calculateLocalInertia(btScalar mass, btVector3 &inertia) const | btGImpactMeshShape | virtual |
| calculateSerializeBufferSize() const | btGImpactMeshShape | virtual |
| childrenHasTransform() const | btGImpactMeshShape | inlinevirtual |
| getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btGImpactShapeInterface | inline |
| getBoxSet() const | btGImpactShapeInterface | inline |
| getBulletTetrahedron(int prim_index, btTetrahedronShapeEx &tetrahedron) const | btGImpactMeshShape | inlinevirtual |
| getBulletTriangle(int prim_index, btTriangleShapeEx &triangle) const | btGImpactMeshShape | inlinevirtual |
| getChildAabb(int child_index, const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btGImpactMeshShape | inlinevirtual |
| getChildShape(int index) | btGImpactMeshShape | inlinevirtual |
| getChildShape(int index) const | btGImpactMeshShape | inlinevirtual |
| getChildTransform(int index) const | btGImpactMeshShape | inlinevirtual |
| getGImpactShapeType() const | btGImpactMeshShape | inlinevirtual |
| getLocalBox() | btGImpactShapeInterface | inline |
| getLocalScaling() const | btGImpactShapeInterface | inlinevirtual |
| getMeshInterface() | btGImpactMeshShape | inline |
| getMeshInterface() const | btGImpactMeshShape | inline |
| getMeshPart(int index) | btGImpactMeshShape | inline |
| getMeshPart(int index) const | btGImpactMeshShape | inline |
| getMeshPartCount() const | btGImpactMeshShape | inline |
| getName() const | btGImpactMeshShape | inlinevirtual |
| getNumChildShapes() const | btGImpactMeshShape | inlinevirtual |
| getPrimitiveManager() const | btGImpactMeshShape | inlinevirtual |
| getPrimitiveTriangle(int index, btPrimitiveTriangle &triangle) const | btGImpactShapeInterface | inline |
| getShapeType() const | btGImpactShapeInterface | inlinevirtual |
| hasBoxSet() const | btGImpactShapeInterface | inline |
| localScaling | btGImpactShapeInterface | protected |
| lockChildShapes() const | btGImpactMeshShape | inlinevirtual |
| m_box_set | btGImpactShapeInterface | protected |
| m_localAABB | btGImpactShapeInterface | protected |
| m_mesh_parts | btGImpactMeshShape | protected |
| m_needs_update | btGImpactShapeInterface | protected |
| needsRetrieveTetrahedrons() const | btGImpactMeshShape | inlinevirtual |
| needsRetrieveTriangles() const | btGImpactMeshShape | inlinevirtual |
| postUpdate() | btGImpactMeshShape | inlinevirtual |
| processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const | btGImpactMeshShape | virtual |
| processAllTrianglesRay(btTriangleCallback *callback, const btVector3 &rayFrom, const btVector3 &rayTo) const | btGImpactMeshShape | virtual |
| rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, btCollisionWorld::RayResultCallback &resultCallback) const | btGImpactMeshShape | virtual |
| serialize(void *dataBuffer, btSerializer *serializer) const | btGImpactMeshShape | virtual |
| setChildTransform(int index, const btTransform &transform) | btGImpactMeshShape | inlinevirtual |
| setLocalScaling(const btVector3 &scaling) | btGImpactMeshShape | inlinevirtual |
| setMargin(btScalar margin) | btGImpactMeshShape | inlinevirtual |
| unlockChildShapes() const | btGImpactMeshShape | inlinevirtual |
| updateBound() | btGImpactShapeInterface | inline |
| ~btGImpactMeshShape() | btGImpactMeshShape | inlinevirtual |