| device_context_ | blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT > | protected |
| evalPatches(const PatchCoord *patch_coord, const int num_patch_coords, float *face_varying) | blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT > | inline |
| evaluator_cache_ | blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT > | protected |
| EvaluatorCache typedef | blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT > | |
| face_varying_channel_ | blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT > | protected |
| face_varying_stencils_ | blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT > | protected |
| FaceVaryingVolatileEval(int face_varying_channel, const StencilTable *face_varying_stencils, int face_varying_width, PATCH_TABLE *patch_table, EvaluatorCache *evaluator_cache=NULL, DEVICE_CONTEXT *device_context=NULL) | blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT > | inline |
| getFVarSrcBufferOffset() const | blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT > | inline |
| getPatchTable() const | blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT > | inline |
| getSrcBuffer() const | blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT > | inline |
| num_coarse_face_varying_vertices_ | blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT > | protected |
| patch_table_ | blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT > | protected |
| refine() | blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT > | inline |
| src_face_varying_data_ | blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT > | protected |
| src_face_varying_desc_ | blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT > | protected |
| updateData(const float *src, int start_vertex, int num_vertices) | blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT > | inline |
| ~FaceVaryingVolatileEval() | blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT > | inline |