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Blender
V3.3
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This is the complete list of members for BufferParams, including all inherited members.
| BufferParams() | BufferParams | |
| BufferParams(BufferParams &&other) noexcept=default | BufferParams | |
| BufferParams(const BufferParams &other)=default | BufferParams | |
| clear_modified() | Node | |
| clear_reference_count() | Node | inline |
| copy_value(const SocketType &input, const Node &other, const SocketType &other_input) | Node | |
| dereference() | Node | inline |
| dereference_all_used_nodes() | Node | protected |
| equals(const Node &other) const | Node | |
| equals_value(const Node &other, const SocketType &input) const | Node | |
| exposure | BufferParams | |
| find_pass(string_view name) const | BufferParams | |
| find_pass(PassType type, PassMode mode=PassMode::NOISY) const | BufferParams | |
| full_height | BufferParams | |
| full_width | BufferParams | |
| full_x | BufferParams | |
| full_y | BufferParams | |
| get_actual_display_pass(PassType type, PassMode mode=PassMode::NOISY) const | BufferParams | |
| get_actual_display_pass(const BufferPass *pass) const | BufferParams | |
| get_bool(const SocketType &input) const | Node | |
| get_bool_array(const SocketType &input) const | Node | |
| get_float(const SocketType &input) const | Node | |
| get_float2(const SocketType &input) const | Node | |
| get_float2_array(const SocketType &input) const | Node | |
| get_float3(const SocketType &input) const | Node | |
| get_float3_array(const SocketType &input) const | Node | |
| get_float_array(const SocketType &input) const | Node | |
| get_int(const SocketType &input) const | Node | |
| get_int_array(const SocketType &input) const | Node | |
| get_node(const SocketType &input) const | Node | |
| get_node_array(const SocketType &input) const | Node | |
| get_owner() const | Node | |
| get_pass_offset(PassType type, PassMode mode=PassMode::NOISY) const | BufferParams | |
| get_socket_value(const Node *node, const SocketType &socket) | Node | inlineprotectedstatic |
| get_string(const SocketType &input) const | Node | |
| get_string_array(const SocketType &input) const | Node | |
| get_total_size_in_bytes() const | Node | |
| get_transform(const SocketType &input) const | Node | |
| get_transform_array(const SocketType &input) const | Node | |
| get_uint(const SocketType &input) const | Node | |
| has_default_value(const SocketType &input) const | Node | |
| hash(MD5Hash &md5) | Node | |
| height | BufferParams | |
| internal | Node | |
| is_a(const NodeType *type) | Node | |
| is_modified() const | Node | |
| kNumPassOffsets | BufferParams | protectedstatic |
| layer | BufferParams | |
| leaf | Node | |
| modified(const BufferParams &other) const | BufferParams | |
| name | Node | |
| Node(const NodeType *type, ustring name=ustring()) | Node | explicit |
| offset | BufferParams | |
| operator=(BufferParams &&other)=default | BufferParams | |
| operator=(const BufferParams &other)=default | BufferParams | |
| owner | Node | protected |
| pass_offset_ | BufferParams | protected |
| pass_stride | BufferParams | |
| passes | BufferParams | |
| print_modified_sockets() const | Node | |
| ref_count | Node | protected |
| reference() | Node | inline |
| reference_count() const | Node | inline |
| reset_pass_offset() | BufferParams | protected |
| samples | BufferParams | |
| set(const SocketType &input, bool value) | Node | |
| set(const SocketType &input, int value) | Node | |
| set(const SocketType &input, uint value) | Node | |
| set(const SocketType &input, float value) | Node | |
| set(const SocketType &input, float2 value) | Node | |
| set(const SocketType &input, float3 value) | Node | |
| set(const SocketType &input, const char *value) | Node | |
| set(const SocketType &input, ustring value) | Node | |
| set(const SocketType &input, const Transform &value) | Node | |
| set(const SocketType &input, Node *value) | Node | |
| set(const SocketType &input, const ValueType &value) | Node | inline |
| set(const SocketType &input, array< bool > &value) | Node | |
| set(const SocketType &input, array< int > &value) | Node | |
| set(const SocketType &input, array< float > &value) | Node | |
| set(const SocketType &input, array< float2 > &value) | Node | |
| set(const SocketType &input, array< float3 > &value) | Node | |
| set(const SocketType &input, array< ustring > &value) | Node | |
| set(const SocketType &input, array< Transform > &value) | Node | |
| set(const SocketType &input, array< Node * > &value) | Node | |
| set_default_value(const SocketType &input) | Node | |
| set_if_different(const SocketType &input, T value) | Node | protected |
| set_if_different(const SocketType &input, Node *value) | Node | protected |
| set_if_different(const SocketType &input, array< T > &value) | Node | protected |
| set_if_different(const SocketType &input, array< Node * > &value) | Node | protected |
| set_owner(const NodeOwner *owner_) | Node | |
| set_value(const SocketType &input, const Node &other, const SocketType &other_input) | Node | |
| socket_is_modified(const SocketType &input) const | Node | |
| socket_modified | Node | protected |
| stride | BufferParams | |
| tag_modified() | Node | |
| type | Node | |
| update_offset_stride() | BufferParams | |
| update_passes() | BufferParams | |
| update_passes(const vector< Pass * > &scene_passes) | BufferParams | |
| use_approximate_shadow_catcher | BufferParams | |
| use_transparent_background | BufferParams | |
| view | BufferParams | |
| width | BufferParams | |
| window_height | BufferParams | |
| window_width | BufferParams | |
| window_x | BufferParams | |
| window_y | BufferParams | |
| ~BufferParams()=default | BufferParams | |
| ~Node()=0 | Node | pure virtual |