|
Blender
V3.3
|
Go to the source code of this file.
Functions | |
| SIMD_FORCE_INLINE bool | _quantized_node_collision (const btGImpactQuantizedBvh *boxset0, const btGImpactQuantizedBvh *boxset1, const BT_BOX_BOX_TRANSFORM_CACHE &trans_cache_1to0, int node0, int node1, bool complete_primitive_tests) |
| static void | _find_quantized_collision_pairs_recursive (const btGImpactQuantizedBvh *boxset0, const btGImpactQuantizedBvh *boxset1, btPairSet *collision_pairs, const BT_BOX_BOX_TRANSFORM_CACHE &trans_cache_1to0, int node0, int node1, bool complete_primitive_tests) |
|
static |
Definition at line 380 of file btGImpactQuantizedBvh.cpp.
References _quantized_node_collision(), btGImpactQuantizedBvh::getLeftNode(), btGImpactQuantizedBvh::getNodeData(), btGImpactQuantizedBvh::getRightNode(), btGImpactQuantizedBvh::isLeafNode(), and btPairSet::push_pair().
Referenced by btGImpactQuantizedBvh::find_collision().
| SIMD_FORCE_INLINE bool _quantized_node_collision | ( | const btGImpactQuantizedBvh * | boxset0, |
| const btGImpactQuantizedBvh * | boxset1, | ||
| const BT_BOX_BOX_TRANSFORM_CACHE & | trans_cache_1to0, | ||
| int | node0, | ||
| int | node1, | ||
| bool | complete_primitive_tests | ||
| ) |
Definition at line 364 of file btGImpactQuantizedBvh.cpp.
References btAABB, and btGImpactQuantizedBvh::getNodeBound().
Referenced by _find_quantized_collision_pairs_recursive().