| btGImpactMeshShapePart() | btGImpactMeshShapePart | inline |
| btGImpactMeshShapePart(btStridingMeshInterface *meshInterface, int part) | btGImpactMeshShapePart | |
| btGImpactShapeInterface() | btGImpactShapeInterface | inline |
| calcLocalAABB() | btGImpactShapeInterface | inlineprotectedvirtual |
| calculateLocalInertia(btScalar mass, btVector3 &inertia) const | btGImpactMeshShapePart | virtual |
| childrenHasTransform() const | btGImpactMeshShapePart | inlinevirtual |
| getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btGImpactShapeInterface | inline |
| getBoxSet() const | btGImpactShapeInterface | inline |
| getBulletTetrahedron(int prim_index, btTetrahedronShapeEx &tetrahedron) const | btGImpactMeshShapePart | inlinevirtual |
| getBulletTriangle(int prim_index, btTriangleShapeEx &triangle) const | btGImpactMeshShapePart | inlinevirtual |
| getChildAabb(int child_index, const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btGImpactShapeInterface | inlinevirtual |
| getChildShape(int index) | btGImpactMeshShapePart | inlinevirtual |
| getChildShape(int index) const | btGImpactMeshShapePart | inlinevirtual |
| getChildTransform(int index) const | btGImpactMeshShapePart | inlinevirtual |
| getGImpactShapeType() const | btGImpactMeshShapePart | inlinevirtual |
| getLocalBox() | btGImpactShapeInterface | inline |
| getLocalScaling() const | btGImpactMeshShapePart | inlinevirtual |
| getMargin() const | btGImpactMeshShapePart | inline |
| getName() const | btGImpactMeshShapePart | inlinevirtual |
| getNumChildShapes() const | btGImpactMeshShapePart | inlinevirtual |
| getPart() const | btGImpactMeshShapePart | inline |
| getPrimitiveManager() const | btGImpactMeshShapePart | inlinevirtual |
| getPrimitiveTriangle(int index, btPrimitiveTriangle &triangle) const | btGImpactShapeInterface | inline |
| getShapeType() const | btGImpactShapeInterface | inlinevirtual |
| getTrimeshPrimitiveManager() | btGImpactMeshShapePart | inline |
| getVertex(int vertex_index, btVector3 &vertex) const | btGImpactMeshShapePart | inline |
| getVertexCount() const | btGImpactMeshShapePart | inline |
| hasBoxSet() const | btGImpactShapeInterface | inline |
| localScaling | btGImpactShapeInterface | protected |
| lockChildShapes() const | btGImpactMeshShapePart | virtual |
| m_box_set | btGImpactShapeInterface | protected |
| m_localAABB | btGImpactShapeInterface | protected |
| m_needs_update | btGImpactShapeInterface | protected |
| m_primitive_manager | btGImpactMeshShapePart | protected |
| needsRetrieveTetrahedrons() const | btGImpactMeshShapePart | inlinevirtual |
| needsRetrieveTriangles() const | btGImpactMeshShapePart | inlinevirtual |
| postUpdate() | btGImpactShapeInterface | inlinevirtual |
| processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const | btGImpactMeshShapePart | virtual |
| processAllTrianglesRay(btTriangleCallback *callback, const btVector3 &rayFrom, const btVector3 &rayTo) const | btGImpactMeshShapePart | virtual |
| rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, btCollisionWorld::RayResultCallback &resultCallback) const | btGImpactShapeInterface | inlinevirtual |
| setChildTransform(int index, const btTransform &transform) | btGImpactMeshShapePart | inlinevirtual |
| setLocalScaling(const btVector3 &scaling) | btGImpactMeshShapePart | inlinevirtual |
| setMargin(btScalar margin) | btGImpactMeshShapePart | inlinevirtual |
| unlockChildShapes() const | btGImpactMeshShapePart | virtual |
| updateBound() | btGImpactShapeInterface | inline |
| ~btGImpactMeshShapePart() | btGImpactMeshShapePart | virtual |