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Blender
V3.3
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#include "gpu_py_buffer.h"#include "gpu_py_batch.h"#include "gpu_py_element.h"#include "gpu_py_framebuffer.h"#include "gpu_py_offscreen.h"#include "gpu_py_shader.h"#include "gpu_py_texture.h"#include "gpu_py_uniformbuffer.h"#include "gpu_py_vertex_buffer.h"#include "gpu_py_vertex_format.h"Go to the source code of this file.
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| PyObject * | bpygpu_types_init (void) |
| PyObject* bpygpu_types_init | ( | void | ) |
Definition at line 25 of file gpu_py_types.c.
References BPyGPU_BufferType, BPyGPUBatch_Type, BPyGPUFrameBuffer_Type, BPyGPUIndexBuf_Type, BPyGPUOffScreen_Type, BPyGPUShader_Type, BPyGPUShaderCreateInfo_Type, BPyGPUStageInterfaceInfo_Type, BPyGPUTexture_Type, BPyGPUUniformBuf_Type, BPyGPUVertBuf_Type, BPyGPUVertFormat_Type, NULL, and pygpu_types_module_def.
Referenced by BPyInit_gpu().