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Blender
V3.3
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#include <DNA_screen_types.h>
Public Attributes | |
| struct PanelCategoryDyn * | next |
| struct PanelCategoryDyn * | prev |
| char | idname [64] |
| rcti | rect |
Notes on Panel Categories:
Clicking on a tab moves it to the front of region->panels_category_active, If the context changes so this tab is no longer displayed, then the first-most tab in ARegion.panels_category_active is used.
This way you can change modes and always have the tab you last clicked on.
Definition at line 225 of file DNA_screen_types.h.
| char PanelCategoryDyn::idname[64] |
Definition at line 227 of file DNA_screen_types.h.
Referenced by ui_handle_panel_category_cycling(), ui_handler_panel_region(), UI_panel_category_active_get(), and UI_panel_category_add().
| struct PanelCategoryDyn* PanelCategoryDyn::next |
Definition at line 226 of file DNA_screen_types.h.
Referenced by ui_handle_panel_category_cycling().
| struct PanelCategoryDyn * PanelCategoryDyn::prev |
Definition at line 226 of file DNA_screen_types.h.
Referenced by ui_handle_panel_category_cycling().
| rcti PanelCategoryDyn::rect |
Definition at line 228 of file DNA_screen_types.h.