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Blender
V3.3
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#include <DNA_node_types.h>
Public Attributes | |
| int | mode |
| int | flag |
| char | filepath [1024] |
| char | bytecode_hash [64] |
| char * | bytecode |
Definition at line 1080 of file DNA_node_types.h.
| char* NodeShaderScript::bytecode |
Definition at line 1088 of file DNA_node_types.h.
Referenced by blender::nodes::node_shader_script_cc::node_copy_script(), blender::nodes::node_shader_script_cc::node_free_script(), ntreeBlendReadData(), and ntreeBlendWrite().
| char NodeShaderScript::bytecode_hash[64] |
Definition at line 1087 of file DNA_node_types.h.
| char NodeShaderScript::filepath[1024] |
1024 = FILE_MAX.
Definition at line 1085 of file DNA_node_types.h.
Referenced by node_foreach_path(), and blender::ed::space_node::node_shader_script_update_poll().
| int NodeShaderScript::flag |
Definition at line 1082 of file DNA_node_types.h.
| int NodeShaderScript::mode |
Definition at line 1081 of file DNA_node_types.h.