|
Blender
V3.3
|
#include <fstream>#include <set>#include "BKE_asset_catalog.hh"#include "BKE_asset_library.h"#include "BLI_fileops.hh"#include "BLI_path_util.h"#include "CLG_log.h"Go to the source code of this file.
Namespaces | |
| blender | |
| blender::bke | |
Functions | |
| static std::string | blender::bke::asset_definition_default_file_path_from_dir (StringRef asset_library_root) |
Variables | |
| static CLG_LogRef | LOG = {"bke.asset_service"} |
|
static |
Definition at line 23 of file blenkernel/intern/asset_catalog.cc.
Referenced by blender::bke::AssetCatalogService::load_directory_recursive(), blender::bke::AssetCatalogService::load_from_disk(), and blender::bke::AssetCatalogDefinitionFile::parse_catalog_file().