| addConstraintRef(btTypedConstraint *c) | btRigidBody | |
| applyCentralForce(const btVector3 &force) | btRigidBody | inline |
| applyCentralImpulse(const btVector3 &impulse) | btRigidBody | inline |
| applyCentralPushImpulse(const btVector3 &impulse) | btRigidBody | inline |
| applyDamping(btScalar timeStep) | btRigidBody | |
| applyForce(const btVector3 &force, const btVector3 &rel_pos) | btRigidBody | inline |
| applyGravity() | btRigidBody | |
| applyImpulse(const btVector3 &impulse, const btVector3 &rel_pos) | btRigidBody | inline |
| applyPushImpulse(const btVector3 &impulse, const btVector3 &rel_pos) | btRigidBody | inline |
| applyTorque(const btVector3 &torque) | btRigidBody | inline |
| applyTorqueImpulse(const btVector3 &torque) | btRigidBody | inline |
| applyTorqueTurnImpulse(const btVector3 &torque) | btRigidBody | inline |
| ATTRIBUTE_ALIGNED16(btVector3 m_deltaLinearVelocity) | btRigidBody | protected |
| btRigidBody(const btRigidBodyConstructionInfo &constructionInfo) | btRigidBody | |
| btRigidBody(btScalar mass, btMotionState *motionState, btCollisionShape *collisionShape, const btVector3 &localInertia=btVector3(0, 0, 0)) | btRigidBody | |
| calculateSerializeBufferSize() const | btRigidBody | virtual |
| clearForces() | btRigidBody | inline |
| clearGravity() | btRigidBody | |
| computeAngularImpulseDenominator(const btVector3 &axis) const | btRigidBody | inline |
| computeGyroscopicForceExplicit(btScalar maxGyroscopicForce) const | btRigidBody | |
| computeGyroscopicImpulseImplicit_Body(btScalar step) const | btRigidBody | |
| computeGyroscopicImpulseImplicit_World(btScalar dt) const | btRigidBody | |
| computeImpulseDenominator(const btVector3 &pos, const btVector3 &normal) const | btRigidBody | inline |
| getAabb(btVector3 &aabbMin, btVector3 &aabbMax) const | btRigidBody | |
| getAngularDamping() const | btRigidBody | inline |
| getAngularFactor() const | btRigidBody | inline |
| getAngularSleepingThreshold() const | btRigidBody | inline |
| getAngularVelocity() const | btRigidBody | inline |
| getBroadphaseProxy() const | btRigidBody | inline |
| getBroadphaseProxy() | btRigidBody | inline |
| getCenterOfMassPosition() const | btRigidBody | inline |
| getCenterOfMassTransform() const | btRigidBody | inline |
| getCollisionShape() const | btRigidBody | inline |
| getCollisionShape() | btRigidBody | inline |
| getConstraintRef(int index) | btRigidBody | inline |
| getFlags() const | btRigidBody | inline |
| getGravity() const | btRigidBody | inline |
| getInvInertiaDiagLocal() const | btRigidBody | inline |
| getInvInertiaTensorWorld() const | btRigidBody | inline |
| getInvMass() const | btRigidBody | inline |
| getLinearDamping() const | btRigidBody | inline |
| getLinearFactor() const | btRigidBody | inline |
| getLinearSleepingThreshold() const | btRigidBody | inline |
| getLinearVelocity() const | btRigidBody | inline |
| getLocalInertia() const | btRigidBody | |
| getMass() const | btRigidBody | inline |
| getMotionState() | btRigidBody | inline |
| getMotionState() const | btRigidBody | inline |
| getNumConstraintRefs() const | btRigidBody | inline |
| getOrientation() const | btRigidBody | |
| getPushVelocity() const | btRigidBody | inline |
| getPushVelocityInLocalPoint(const btVector3 &rel_pos) const | btRigidBody | inline |
| getTotalForce() const | btRigidBody | inline |
| getTotalTorque() const | btRigidBody | inline |
| getTurnVelocity() const | btRigidBody | inline |
| getVelocityInLocalPoint(const btVector3 &rel_pos) const | btRigidBody | inline |
| integrateVelocities(btScalar step) | btRigidBody | |
| isInWorld() const | btRigidBody | inline |
| m_angularFactor | btRigidBody | protected |
| m_contactSolverType | btRigidBody | |
| m_deltaAngularVelocity | btRigidBody | protected |
| m_frictionSolverType | btRigidBody | |
| m_invMass | btRigidBody | protected |
| m_pushVelocity | btRigidBody | protected |
| m_turnVelocity | btRigidBody | protected |
| predictIntegratedTransform(btScalar step, btTransform &predictedTransform) | btRigidBody | |
| proceedToTransform(const btTransform &newTrans) | btRigidBody | |
| removeConstraintRef(btTypedConstraint *c) | btRigidBody | |
| saveKinematicState(btScalar step) | btRigidBody | |
| serialize(void *dataBuffer, class btSerializer *serializer) const | btRigidBody | virtual |
| serializeSingleObject(class btSerializer *serializer) const | btRigidBody | virtual |
| setAngularFactor(const btVector3 &angFac) | btRigidBody | inline |
| setAngularFactor(btScalar angFac) | btRigidBody | inline |
| setAngularVelocity(const btVector3 &ang_vel) | btRigidBody | inline |
| setCenterOfMassTransform(const btTransform &xform) | btRigidBody | |
| setDamping(btScalar lin_damping, btScalar ang_damping) | btRigidBody | |
| setFlags(int flags) | btRigidBody | inline |
| setGravity(const btVector3 &acceleration) | btRigidBody | |
| setInvInertiaDiagLocal(const btVector3 &diagInvInertia) | btRigidBody | inline |
| setLinearFactor(const btVector3 &linearFactor) | btRigidBody | inline |
| setLinearVelocity(const btVector3 &lin_vel) | btRigidBody | inline |
| setMassProps(btScalar mass, const btVector3 &inertia) | btRigidBody | |
| setMotionState(btMotionState *motionState) | btRigidBody | inline |
| setNewBroadphaseProxy(btBroadphaseProxy *broadphaseProxy) | btRigidBody | inline |
| setPushVelocity(const btVector3 &v) | btRigidBody | inline |
| setSleepingThresholds(btScalar linear, btScalar angular) | btRigidBody | inline |
| setTurnVelocity(const btVector3 &v) | btRigidBody | inline |
| setupRigidBody(const btRigidBodyConstructionInfo &constructionInfo) | btRigidBody | protected |
| translate(const btVector3 &v) | btRigidBody | inline |
| upcast(const btCollisionObject *colObj) | btRigidBody | inlinestatic |
| upcast(btCollisionObject *colObj) | btRigidBody | inlinestatic |
| updateDeactivation(btScalar timeStep) | btRigidBody | inline |
| updateInertiaTensor() | btRigidBody | |
| wantsSleeping() | btRigidBody | inline |
| ~btRigidBody() | btRigidBody | inlinevirtual |