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Blender
V3.3
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#include <COM_OutputFileMultiViewOperation.h>
Public Member Functions | |
| OutputStereoOperation (const Scene *scene, const RenderData *rd, const bNodeTree *tree, DataType datatype, const struct ImageFormatData *format, const char *path, const char *name, const char *view_name, bool save_as_render) | |
| void * | get_handle (const char *filename) |
| void | deinit_execution () override |
Public Member Functions inherited from blender::compositor::OutputSingleLayerOperation | |
| OutputSingleLayerOperation (const Scene *scene, const RenderData *rd, const bNodeTree *tree, DataType datatype, const ImageFormatData *format, const char *path, const char *view_name, bool save_as_render) | |
| ~OutputSingleLayerOperation () | |
| void | execute_region (rcti *rect, unsigned int tile_number) override |
| when a chunk is executed by a CPUDevice, this method is called More... | |
| bool | is_output_operation (bool) const override |
| is_output_operation determines whether this operation is an output of the ExecutionSystem during rendering or editing. More... | |
| void | init_execution () override |
| void | deinit_execution () override |
| eCompositorPriority | get_render_priority () const override |
| get the render priority of this node. More... | |
| void | update_memory_buffer_partial (MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override |
Public Member Functions inherited from blender::compositor::NodeOperation | |
| virtual | ~NodeOperation () |
| void | set_name (const std::string name) |
| const std::string | get_name () const |
| void | set_id (const int id) |
| const int | get_id () const |
| float | get_constant_value_default (float default_value) |
| const float * | get_constant_elem_default (const float *default_elem) |
| const NodeOperationFlags | get_flags () const |
| std::optional< NodeOperationHash > | generate_hash () |
| unsigned int | get_number_of_input_sockets () const |
| unsigned int | get_number_of_output_sockets () const |
| NodeOperationOutput * | get_output_socket (unsigned int index=0) |
| NodeOperationInput * | get_input_socket (unsigned int index) |
| NodeOperation * | get_input_operation (int index) |
| virtual void | determine_canvas (const rcti &preferred_area, rcti &r_area) |
| void | set_execution_model (const eExecutionModel model) |
| void | set_bnodetree (const bNodeTree *tree) |
| void | set_execution_system (ExecutionSystem *system) |
| virtual void | init_data () |
| virtual void | execute_opencl_region (OpenCLDevice *, rcti *, unsigned int, MemoryBuffer **, MemoryBuffer *) |
| when a chunk is executed by an OpenCLDevice, this method is called More... | |
| virtual void | execute_opencl (OpenCLDevice *, MemoryBuffer *, cl_mem, MemoryBuffer **, std::list< cl_mem > *, std::list< cl_kernel > *) |
| custom handle to add new tasks to the OpenCL command queue in order to execute a chunk on an GPUDevice. More... | |
| void | set_canvas (const rcti &canvas_area) |
| const rcti & | get_canvas () const |
| void | unset_canvas () |
| virtual bool | is_active_viewer_output () const |
| is this operation the active viewer output user can select an ViewerNode to be active (the result of this node will be drawn on the backdrop). More... | |
| virtual bool | determine_depending_area_of_interest (rcti *input, ReadBufferOperation *read_operation, rcti *output) |
| void | set_canvas_input_index (unsigned int index) |
| set the index of the input socket that will determine the canvas of this operation More... | |
| void | set_determined_canvas_modifier (std::function< void(rcti &canvas)> fn) |
| bool | is_braked () const |
| void | update_draw () |
| unsigned int | get_width () const |
| unsigned int | get_height () const |
| void | read_sampled (float result[4], float x, float y, PixelSampler sampler) |
| void | read_filtered (float result[4], float x, float y, float dx[2], float dy[2]) |
| void | read (float result[4], int x, int y, void *chunk_data) |
| virtual void * | initialize_tile_data (rcti *) |
| virtual void | deinitialize_tile_data (rcti *, void *) |
| virtual MemoryBuffer * | get_input_memory_buffer (MemoryBuffer **) |
| virtual std::unique_ptr< MetaData > | get_meta_data () |
| void | render (MemoryBuffer *output_buf, Span< rcti > areas, Span< MemoryBuffer * > inputs_bufs) |
| virtual void | update_memory_buffer (MemoryBuffer *UNUSED(output), const rcti &UNUSED(area), Span< MemoryBuffer * > UNUSED(inputs)) |
| virtual void | get_area_of_interest (int input_idx, const rcti &output_area, rcti &r_input_area) |
| Get input operation area being read by this operation on rendering given output area. More... | |
| void | get_area_of_interest (NodeOperation *input_op, const rcti &output_area, rcti &r_input_area) |
Definition at line 50 of file COM_OutputFileMultiViewOperation.h.
| blender::compositor::OutputStereoOperation::OutputStereoOperation | ( | const Scene * | scene, |
| const RenderData * | rd, | ||
| const bNodeTree * | tree, | ||
| DataType | datatype, | ||
| const struct ImageFormatData * | format, | ||
| const char * | path, | ||
| const char * | name, | ||
| const char * | view_name, | ||
| bool | save_as_render | ||
| ) |
Definition at line 242 of file COM_OutputFileMultiViewOperation.cc.
References BLI_strncpy(), and blender::compositor::get_datatype_size().
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overridevirtual |
Reimplemented from blender::compositor::NodeOperation.
Definition at line 285 of file COM_OutputFileMultiViewOperation.cc.
References BKE_image_path_from_imformat(), BKE_imbuf_write(), BKE_main_blendfile_path_from_global(), BKE_scene_multiview_is_render_view_last(), RenderData::cfra, ImBuf::channels, ImageFormatData::depth, ImBuf::dither, RenderData::dither_intensity, FILE_MAX, blender::compositor::OutputSingleLayerOperation::format_, get_handle(), blender::compositor::NodeOperation::get_height(), blender::compositor::NodeOperation::get_width(), height, IB_rectfloat, blender::compositor::OutputSingleLayerOperation::image_input_, IMB_allocImBuf(), IMB_colormanagement_imbuf_for_write(), IMB_exr_add_channel(), IMB_exr_channel_rect(), IMB_exr_close(), IMB_freeImBuf(), IMB_stereo3d_ImBuf(), ImBuf::mall, names, blender::compositor::OutputSingleLayerOperation::output_buffer_, blender::compositor::OutputSingleLayerOperation::path_, ImageFormatData::planes, R_EXTENSION, R_IMF_CHAN_DEPTH_16, blender::compositor::OutputSingleLayerOperation::rd_, ImBuf::rect_float, RenderData::scemode, STEREO_LEFT_NAME, STEREO_RIGHT_NAME, blender::compositor::OutputSingleLayerOperation::view_name_, and width.
| void * blender::compositor::OutputStereoOperation::get_handle | ( | const char * | filename | ) |
Definition at line 258 of file COM_OutputFileMultiViewOperation.cc.
References BKE_scene_multiview_is_render_view_first(), blender::compositor::NodeOperation::get_height(), blender::compositor::NodeOperation::get_width(), height, IMB_exr_add_view(), IMB_exr_clear_channels(), IMB_exr_get_handle_name(), names, blender::compositor::OutputSingleLayerOperation::rd_, STEREO_LEFT_NAME, STEREO_RIGHT_NAME, blender::compositor::OutputSingleLayerOperation::view_name_, and width.
Referenced by deinit_execution().