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Blender
V3.3
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Classes | |
| class | blender::compositor::NodeInput |
| NodeInput are sockets that can receive data/input. More... | |
| class | blender::compositor::NodeOutput |
| NodeOutput are sockets that can send data/input. More... | |
| class | blender::compositor::NodeOperation |
| NodeOperation contains calculation logic. More... | |
Enumerations | |
| enum class | blender::compositor::DataType { blender::compositor::Value = 0 , blender::compositor::Vector = 1 , blender::compositor::Color = 2 } |
| possible data types for sockets More... | |
| enum class | blender::compositor::ResizeMode { blender::compositor::Center = NS_CR_CENTER , blender::compositor::None = NS_CR_NONE , blender::compositor::Align = 100 , blender::compositor::FitWidth = NS_CR_FIT_WIDTH , blender::compositor::FitHeight = NS_CR_FIT_HEIGHT , blender::compositor::FitAny = NS_CR_FIT , blender::compositor::Stretch = NS_CR_STRETCH } |
| Resize modes of inputsockets How are the input and working resolutions matched. More... | |
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strong |
possible data types for sockets
| Enumerator | |
|---|---|
| Value | Value data type. |
| Vector | Vector data type. |
| Color | Color data type. |
Definition at line 30 of file COM_defines.h.
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strong |
Resize modes of inputsockets How are the input and working resolutions matched.
Definition at line 46 of file COM_NodeOperation.h.