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Blender
V3.3
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#include <optional>#include "BKE_image.h"#include "image_instance_data.hh"#include "image_texture_info.hh"Go to the source code of this file.
Classes | |
| struct | blender::draw::image_engine::IMAGE_Data |
| class | blender::draw::image_engine::AbstractDrawingMode |
Namespaces | |
| blender | |
| blender::draw | |
| blender::draw::image_engine | |
Macros | |
| #define | IMAGE_DRAW_FLAG_SHOW_ALPHA (1 << 0) |
| #define | IMAGE_DRAW_FLAG_APPLY_ALPHA (1 << 1) |
| #define | IMAGE_DRAW_FLAG_SHUFFLING (1 << 2) |
| #define | IMAGE_DRAW_FLAG_DEPTH (1 << 3) |
Functions | |
| GPUShader * | blender::draw::image_engine::IMAGE_shader_image_get () |
| GPUShader * | blender::draw::image_engine::IMAGE_shader_depth_get () |
| void | blender::draw::image_engine::IMAGE_shader_free () |
| #define IMAGE_DRAW_FLAG_APPLY_ALPHA (1 << 1) |
Definition at line 39 of file image_private.hh.
| #define IMAGE_DRAW_FLAG_DEPTH (1 << 3) |
Definition at line 41 of file image_private.hh.
| #define IMAGE_DRAW_FLAG_SHOW_ALPHA (1 << 0) |
Definition at line 38 of file image_private.hh.
| #define IMAGE_DRAW_FLAG_SHUFFLING (1 << 2) |
Definition at line 40 of file image_private.hh.