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Blender
V3.3
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#include <DNA_boid_types.h>
Public Attributes | |
| struct BoidRule * | next |
| struct BoidRule * | prev |
| int | type |
| int | flag |
| char | name [32] |
Definition at line 50 of file DNA_boid_types.h.
| int BoidRule::flag |
Definition at line 52 of file DNA_boid_types.h.
Referenced by boid_new_rule(), boid_rule_applies(), rule_add_exec(), rule_del_exec(), rule_move_down_exec(), and rule_move_up_exec().
| char BoidRule::name[32] |
Definition at line 53 of file DNA_boid_types.h.
Referenced by boid_new_rule().
| struct BoidRule* BoidRule::next |
Definition at line 51 of file DNA_boid_types.h.
Referenced by boid_brain(), boids_precalc_rules(), rule_add_exec(), rule_del_exec(), rule_move_down_exec(), and rule_move_up_exec().
| struct BoidRule * BoidRule::prev |
Definition at line 51 of file DNA_boid_types.h.
Referenced by rule_move_up_exec().
| int BoidRule::type |
Definition at line 52 of file DNA_boid_types.h.
Referenced by apply_boid_rule(), boid_new_rule(), boids_precalc_rules(), and rule_goal_avoid().