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Blender
V3.3
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Public Attributes | |
| float | factor |
| int | index_src |
| float | hit_dist |
| float | hit_point [3] |
Little helper when dealing with source islands
Definition at line 434 of file mesh_remap.c.
| float IslandResult::factor |
A factor, based on which best island for a given set of elements will be selected.
Definition at line 436 of file mesh_remap.c.
Referenced by BKE_mesh_remap_calc_loops_from_mesh().
| float IslandResult::hit_dist |
The actual hit distance.
Definition at line 440 of file mesh_remap.c.
Referenced by BKE_mesh_remap_calc_loops_from_mesh().
| float IslandResult::hit_point[3] |
The hit point, if relevant.
Definition at line 442 of file mesh_remap.c.
Referenced by BKE_mesh_remap_calc_loops_from_mesh().
| int IslandResult::index_src |
Index of the source.
Definition at line 438 of file mesh_remap.c.
Referenced by BKE_mesh_remap_calc_loops_from_mesh().