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Blender
V3.3
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#include <GHOST_ContextSDL.h>
Public Member Functions | |
| GHOST_ContextSDL (bool stereoVisual, SDL_Window *window, int contextProfileMask, int contextMajorVersion, int contextMinorVersion, int contextFlags, int contextResetNotificationStrategy) | |
| ~GHOST_ContextSDL () | |
| GHOST_TSuccess | swapBuffers () |
| GHOST_TSuccess | activateDrawingContext () |
| GHOST_TSuccess | releaseDrawingContext () |
| GHOST_TSuccess | initializeDrawingContext () |
| GHOST_TSuccess | releaseNativeHandles () |
| GHOST_TSuccess | setSwapInterval (int interval) |
| GHOST_TSuccess | getSwapInterval (int &intervalOut) |
Public Member Functions inherited from GHOST_Context | |
| GHOST_Context (bool stereoVisual) | |
| virtual | ~GHOST_Context () |
| virtual GHOST_TSuccess | updateDrawingContext () |
| void * | getUserData () |
| void | setUserData (void *user_data) |
| bool | isStereoVisual () const |
| virtual bool | isUpsideDown () const |
| virtual unsigned int | getDefaultFramebuffer () |
Public Member Functions inherited from GHOST_IContext | |
| virtual | ~GHOST_IContext () |
Additional Inherited Members | |
Protected Member Functions inherited from GHOST_Context | |
| void | initContextGLEW () |
Static Protected Member Functions inherited from GHOST_Context | |
| static void | initClearGL () |
Protected Attributes inherited from GHOST_Context | |
| bool | m_stereoVisual |
| void * | m_user_data = nullptr |
Definition at line 28 of file GHOST_ContextSDL.h.
| GHOST_ContextSDL::GHOST_ContextSDL | ( | bool | stereoVisual, |
| SDL_Window * | window, | ||
| int | contextProfileMask, | ||
| int | contextMajorVersion, | ||
| int | contextMinorVersion, | ||
| int | contextFlags, | ||
| int | contextResetNotificationStrategy | ||
| ) |
Constructor.
Definition at line 21 of file GHOST_ContextSDL.cpp.
| GHOST_ContextSDL::~GHOST_ContextSDL | ( | ) |
Destructor.
Definition at line 41 of file GHOST_ContextSDL.cpp.
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virtual |
Activates the drawing context of this window.
Implements GHOST_Context.
Definition at line 73 of file GHOST_ContextSDL.cpp.
References GHOST_kFailure, and GHOST_kSuccess.
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virtual |
Gets the current swap interval for swapBuffers.
| intervalOut | Variable to store the swap interval if it can be read. |
Reimplemented from GHOST_Context.
Definition at line 170 of file GHOST_ContextSDL.cpp.
References GHOST_kSuccess.
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virtual |
Call immediately after new to initialize. If this fails then immediately delete the object.
Implements GHOST_Context.
Definition at line 90 of file GHOST_ContextSDL.cpp.
References GHOST_kFailure, GHOST_kSuccess, GHOST_Context::initClearGL(), GHOST_Context::initContextGLEW(), and GHOST_Context::m_stereoVisual.
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virtual |
Release the drawing context of the calling thread.
Implements GHOST_Context.
Definition at line 81 of file GHOST_ContextSDL.cpp.
References GHOST_kFailure, and GHOST_kSuccess.
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virtual |
Removes references to native handles from this context and then returns
Implements GHOST_Context.
Definition at line 155 of file GHOST_ContextSDL.cpp.
References GHOST_kSuccess.
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virtual |
Sets the swap interval for swapBuffers.
| interval | The swap interval to use. |
Reimplemented from GHOST_Context.
Definition at line 162 of file GHOST_ContextSDL.cpp.
References GHOST_kFailure, and GHOST_kSuccess.
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virtual |
Swaps front and back buffers of a window.
Implements GHOST_Context.
Definition at line 66 of file GHOST_ContextSDL.cpp.
References GHOST_kSuccess.