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Blender
V3.3
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#include "gpu_shader_interface.hh"#include "gpu_vertex_buffer_private.hh"#include "gl_batch.hh"#include "gl_context.hh"#include "gl_index_buffer.hh"#include "gl_vertex_buffer.hh"#include "gl_vertex_array.hh"Go to the source code of this file.
Namespaces | |
| blender | |
| blender::gpu | |
Functions | |
Vertex Array Bindings | |
| static uint16_t | blender::gpu::vbo_bind (const ShaderInterface *interface, const GPUVertFormat *format, uint v_first, uint v_len, const bool use_instancing) |