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Blender
V3.3
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#include "GHOST_WindowWin32.h"#include "GHOST_ContextD3D.h"#include "GHOST_ContextNone.h"#include "GHOST_DropTargetWin32.h"#include "GHOST_SystemWin32.h"#include "GHOST_WindowManager.h"#include "utf_winfunc.h"#include "utfconv.h"#include "GHOST_ContextWGL.h"#include <Dwmapi.h>#include <assert.h>#include <math.h>#include <shellscalingapi.h>#include <string.h>#include <windowsx.h>Go to the source code of this file.
Macros | |
| #define | GET_POINTERID_WPARAM(wParam) (LOWORD(wParam)) |
Functions | |
| __declspec (dllexport) DWORD NvOptimusEnablement=0x00000001 | |
| static uint8_t | uns8ReverseBits (uint8_t ch) |
| #define GET_POINTERID_WPARAM | ( | wParam | ) | (LOWORD(wParam)) |
Definition at line 28 of file GHOST_WindowWin32.cpp.
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pure virtual |
Referenced by btQuickprofGetCurrentThreadIndex2().
Reverse the bits in a uint8_t
Definition at line 1100 of file GHOST_WindowWin32.cpp.