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Blender
V3.3
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#include <DNA_scene_types.h>
Public Attributes | |
| float | gravity [3] |
| int | flag |
| int | quick_cache_step |
| char | _pad0 [4] |
Definition at line 1604 of file DNA_scene_types.h.
| char PhysicsSettings::_pad0[4] |
Definition at line 1607 of file DNA_scene_types.h.
| int PhysicsSettings::flag |
Definition at line 1606 of file DNA_scene_types.h.
Referenced by _softbody_calc_forces_slice_in_a_thread(), blo_do_versions_250(), cloth_calc_force(), dynamic_paint_prepare_effect_cb(), initWalkInfo(), psys_uses_gravity(), and reset_particle().
| float PhysicsSettings::gravity[3] |
Definition at line 1605 of file DNA_scene_types.h.
Referenced by _softbody_calc_forces_slice_in_a_thread(), basic_integrate(), blo_do_versions_250(), boid_body(), boid_brain(), cloth_calc_force(), dynamic_paint_prepare_effect_cb(), initWalkInfo(), psys_sph_init(), reset_particle(), and rule_average_speed().
| int PhysicsSettings::quick_cache_step |
Definition at line 1606 of file DNA_scene_types.h.
Referenced by BKE_ptcache_quick_cache_all().