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Blender
V3.3
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This is the complete list of members for blender::eevee::ShaderModule, including all inherited members.
| material_create_info_ammend(GPUMaterial *mat, GPUCodegenOutput *codegen) | blender::eevee::ShaderModule | |
| material_shader_get(::Material *blender_mat, struct bNodeTree *nodetree, eMaterialPipeline pipeline_type, eMaterialGeometry geometry_type, bool deferred_compilation) | blender::eevee::ShaderModule | |
| material_shader_get(const char *name, ListBase &materials, struct bNodeTree *nodetree, eMaterialPipeline pipeline_type, eMaterialGeometry geometry_type, bool is_lookdev) | blender::eevee::ShaderModule | |
| module_free() | blender::eevee::ShaderModule | static |
| module_get() | blender::eevee::ShaderModule | static |
| ShaderModule() | blender::eevee::ShaderModule | |
| static_shader_get(eShaderType shader_type) | blender::eevee::ShaderModule | |
| world_shader_get(::World *blender_world, struct bNodeTree *nodetree) | blender::eevee::ShaderModule | |
| ~ShaderModule() | blender::eevee::ShaderModule |