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Blender
V3.3
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#include <stdio.h>#include "DNA_gpencil_types.h"#include "DNA_object_types.h"#include "DNA_scene_types.h"#include "DNA_screen_types.h"#include "BLI_utildefines.h"#include "BLT_translation.h"#include "BKE_context.h"#include "BKE_screen.h"#include "UI_interface.h"#include "UI_resources.h"#include "RNA_access.h"#include "FX_shader_types.h"#include "FX_ui_common.h"Go to the source code of this file.
Functions | |
| static void | initData (ShaderFxData *fx) |
| static void | copyData (const ShaderFxData *md, ShaderFxData *target) |
| static void | panel_draw (const bContext *UNUSED(C), Panel *panel) |
| static void | panelRegister (ARegionType *region_type) |
Variables | |
| ShaderFxTypeInfo | shaderfx_Type_Flip |
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Definition at line 36 of file FX_shader_flip.c.
References BKE_shaderfx_copydata_generic().
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Definition at line 30 of file FX_shader_flip.c.
References FlipShaderFxData::flag, and FX_FLIP_HORIZONTAL.
Definition at line 41 of file FX_shader_flip.c.
References IFACE_, Panel::layout, NULL, ptr, shaderfx_panel_end(), shaderfx_panel_get_property_pointers(), UI_ITEM_R_FORCE_BLANK_DECORATE, UI_ITEM_R_TOGGLE, uiItemR(), uiLayoutRowWithHeading(), and uiLayoutSetPropSep().
Referenced by panelRegister().
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Definition at line 58 of file FX_shader_flip.c.
References eShaderFxType_Flip, panel_draw(), and shaderfx_panel_register().
| ShaderFxTypeInfo shaderfx_Type_Flip |
Definition at line 63 of file FX_shader_flip.c.