| adaptive_filter_time_ | RenderScheduler | protected |
| adaptive_sampling_ | RenderScheduler | protected |
| adaptive_sampling_threshold | RenderScheduler | |
| background_ | RenderScheduler | protected |
| buffer_params_ | RenderScheduler | protected |
| calculate_num_samples_per_update() const | RenderScheduler | protected |
| calculate_resolution_divider_for_time(double desired_time, double actual_time) | RenderScheduler | protected |
| check_time_limit_reached() | RenderScheduler | protected |
| default_start_resolution_divider_ | RenderScheduler | protected |
| denoise_time | RenderScheduler | |
| denoise_time_ | RenderScheduler | protected |
| denoiser_params_ | RenderScheduler | protected |
| display_update_time | RenderScheduler | |
| display_update_time_ | RenderScheduler | protected |
| done() const | RenderScheduler | protected |
| end_render_time | RenderScheduler | |
| first_render_time_ | RenderScheduler | protected |
| full_frame_was_written | RenderScheduler | |
| full_frame_work_scheduled | RenderScheduler | |
| full_report() const | RenderScheduler | |
| get_num_rendered_samples() const | RenderScheduler | |
| get_num_samples() const | RenderScheduler | |
| get_num_samples_during_navigation(int resolution_divier) const | RenderScheduler | protected |
| get_num_samples_to_path_trace() const | RenderScheduler | protected |
| get_render_work() | RenderScheduler | |
| get_rendered_sample() const | RenderScheduler | |
| get_sample_offset() const | RenderScheduler | |
| get_start_sample() const | RenderScheduler | |
| get_start_sample_to_path_trace() const | RenderScheduler | protected |
| get_time_limit() const | RenderScheduler | |
| guess_display_update_interval_in_seconds() const | RenderScheduler | protected |
| guess_display_update_interval_in_seconds_for_num_samples(int num_rendered_samples) const | RenderScheduler | protected |
| guess_display_update_interval_in_seconds_for_num_samples_no_limit(int num_rendered_samples) const | RenderScheduler | protected |
| guess_viewport_navigation_update_interval_in_seconds() const | RenderScheduler | protected |
| headless_ | RenderScheduler | protected |
| is_adaptive_sampling_used() const | RenderScheduler | |
| is_background() const | RenderScheduler | |
| is_denoise_active_during_update() const | RenderScheduler | protected |
| last_display_update_sample | RenderScheduler | |
| last_display_update_time | RenderScheduler | |
| last_rebalance_changed | RenderScheduler | |
| last_rebalance_time | RenderScheduler | |
| last_work_tile_was_denoised | RenderScheduler | |
| need_rebalance_at_next_work | RenderScheduler | |
| need_schedule_cryptomatte_ | RenderScheduler | protected |
| need_schedule_rebalance_works_ | RenderScheduler | protected |
| num_rebalance_changes | RenderScheduler | |
| num_rebalance_requested | RenderScheduler | |
| num_rendered_samples | RenderScheduler | |
| num_samples_ | RenderScheduler | protected |
| occupancy | RenderScheduler | |
| occupancy_num_samples | RenderScheduler | |
| path_trace_finished | RenderScheduler | |
| path_trace_per_sample | RenderScheduler | |
| path_trace_time_ | RenderScheduler | protected |
| pixel_size_ | RenderScheduler | protected |
| postprocess_work_scheduled | RenderScheduler | |
| rebalance_time_ | RenderScheduler | protected |
| render_work_reschedule_on_cancel(RenderWork &render_work) | RenderScheduler | |
| render_work_reschedule_on_converge(RenderWork &render_work) | RenderScheduler | |
| render_work_reschedule_on_idle(RenderWork &render_work) | RenderScheduler | |
| RenderScheduler(TileManager &tile_manager, const SessionParams ¶ms) | RenderScheduler | |
| report_adaptive_filter_time(const RenderWork &render_work, double time, bool is_cancelled) | RenderScheduler | |
| report_denoise_time(const RenderWork &render_work, double time) | RenderScheduler | |
| report_display_update_time(const RenderWork &render_work, double time) | RenderScheduler | |
| report_path_trace_occupancy(const RenderWork &render_work, float occupancy) | RenderScheduler | |
| report_path_trace_time(const RenderWork &render_work, double time, bool is_cancelled) | RenderScheduler | |
| report_rebalance_time(const RenderWork &render_work, double time, bool balance_changed) | RenderScheduler | |
| report_work_begin(const RenderWork &render_work) | RenderScheduler | |
| reset(const BufferParams &buffer_params, int num_samples, int sample_offset) | RenderScheduler | |
| reset_for_next_tile() | RenderScheduler | |
| resolution_divider | RenderScheduler | |
| sample_offset_ | RenderScheduler | protected |
| set_adaptive_sampling(const AdaptiveSampling &adaptive_sampling) | RenderScheduler | |
| set_denoiser_params(const DenoiseParams ¶ms) | RenderScheduler | |
| set_full_frame_render_work(RenderWork *render_work) | RenderScheduler | protected |
| set_need_schedule_cryptomatte(bool need_schedule_cryptomatte) | RenderScheduler | |
| set_need_schedule_rebalance(bool need_schedule_rebalance) | RenderScheduler | |
| set_num_samples(int num_samples) | RenderScheduler | |
| set_postprocess_render_work(RenderWork *render_work) | RenderScheduler | protected |
| set_sample_offset(int sample_offset) | RenderScheduler | |
| set_start_sample(int start_sample) | RenderScheduler | |
| set_time_limit(double time_limit) | RenderScheduler | |
| start_render_time | RenderScheduler | |
| start_resolution_divider_ | RenderScheduler | protected |
| start_sample_ | RenderScheduler | protected |
| state_ | RenderScheduler | protected |
| tile_manager_ | RenderScheduler | protected |
| tile_result_was_written | RenderScheduler | |
| time_limit_ | RenderScheduler | protected |
| time_limit_reached | RenderScheduler | |
| update_start_resolution_divider() | RenderScheduler | protected |
| update_state_for_render_work(const RenderWork &render_work) | RenderScheduler | protected |
| use_progressive_noise_floor_ | RenderScheduler | protected |
| work_adaptive_threshold() const | RenderScheduler | protected |
| work_is_usable_for_first_render_estimation(const RenderWork &render_work) | RenderScheduler | protected |
| work_need_adaptive_filter() const | RenderScheduler | protected |
| work_need_denoise(bool &delayed, bool &ready_to_display) | RenderScheduler | protected |
| work_need_rebalance() | RenderScheduler | protected |
| work_need_update_display(const bool denoiser_delayed) | RenderScheduler | protected |
| work_report_reset_average(const RenderWork &render_work) | RenderScheduler | protected |