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Blender
V3.3
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#include "BLI_sys_types.h"Go to the source code of this file.
Classes | |
| struct | SubdivToMeshSettings |
Typedefs | |
| typedef struct SubdivToMeshSettings | SubdivToMeshSettings |
Functions | |
| struct Mesh * | BKE_subdiv_to_mesh (struct Subdiv *subdiv, const SubdivToMeshSettings *settings, const struct Mesh *coarse_mesh) |
| void | BKE_subdiv_mesh_interpolate_position_on_edge (const struct Mesh *coarse_mesh, const struct MEdge *coarse_edge, bool is_simple, float u, float pos_r[3]) |
| typedef struct SubdivToMeshSettings SubdivToMeshSettings |
| void BKE_subdiv_mesh_interpolate_position_on_edge | ( | const struct Mesh * | coarse_mesh, |
| const struct MEdge * | coarse_edge, | ||
| bool | is_simple, | ||
| float | u, | ||
| float | pos_r[3] | ||
| ) |
Referenced by DRW_subdivide_loose_geom().
| struct Mesh* BKE_subdiv_to_mesh | ( | struct Subdiv * | subdiv, |
| const SubdivToMeshSettings * | settings, | ||
| const struct Mesh * | coarse_mesh | ||
| ) |