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Blender
V3.3
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#include "MEM_guardedalloc.h"#include "BLI_string.h"#include "BKE_paint.h"#include "draw_subdivision.h"#include "extract_mesh.hh"Go to the source code of this file.
Namespaces | |
| blender | |
| blender::draw | |
Functions | |
Extract Sculpt Data | |
| static GPUVertFormat * | blender::draw::get_sculpt_data_format () |
| static void | blender::draw::extract_sculpt_data_init (const MeshRenderData *mr, MeshBatchCache *UNUSED(cache), void *buf, void *UNUSED(tls_data)) |
| static void | blender::draw::extract_sculpt_data_init_subdiv (const DRWSubdivCache *subdiv_cache, const MeshRenderData *mr, MeshBatchCache *UNUSED(cache), void *buffer, void *UNUSED(data)) |
| constexpr MeshExtract | blender::draw::create_extractor_sculpt_data () |
Variables | |
| const MeshExtract | extract_sculpt_data = blender::draw::create_extractor_sculpt_data() |
| const MeshExtract extract_sculpt_data = blender::draw::create_extractor_sculpt_data() |
Definition at line 218 of file extract_mesh_vbo_sculpt_data.cc.