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Blender
V3.3
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#include "BLI_function_ref.hh"#include "BLI_map.hh"#include "BLI_set.hh"#include "BLI_string_ref.hh"#include "BLI_uuid.h"#include "BLI_vector.hh"#include "BKE_asset_catalog_path.hh"#include <map>#include <memory>#include <set>#include <string>Go to the source code of this file.
Namespaces | |
| blender | |
| blender::bke | |
Typedefs | |
| using | blender::bke::CatalogID = bUUID |
| using | blender::bke::CatalogPathComponent = std::string |
| using | blender::bke::CatalogFilePath = std::string |
| using | blender::bke::OwningAssetCatalogMap = Map< CatalogID, std::unique_ptr< AssetCatalog > > |
| using | blender::bke::AssetCatalogOrderedSet = std::set< const AssetCatalog *, AssetCatalogLessThan > |
| using | blender::bke::MutableAssetCatalogOrderedSet = std::set< AssetCatalog *, AssetCatalogLessThan > |