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Blender
V3.3
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#include <BKE_bvhutils.h>
Public Attributes | |
| struct BVHTree * | tree |
| BVHTree_NearestPointCallback | nearest_callback |
| const float(* | coords )[3] |
Definition at line 230 of file BKE_bvhutils.h.
| const float(* BVHTreeFromPointCloud::coords)[3] |
Definition at line 235 of file BKE_bvhutils.h.
| BVHTree_NearestPointCallback BVHTreeFromPointCloud::nearest_callback |
Definition at line 233 of file BKE_bvhutils.h.
Referenced by blender::nodes::node_geo_transfer_attribute_cc::get_closest_pointcloud_points().
| struct BVHTree* BVHTreeFromPointCloud::tree |
Definition at line 231 of file BKE_bvhutils.h.
Referenced by blender::nodes::node_geo_proximity_cc::calculate_pointcloud_proximity(), and blender::nodes::node_geo_transfer_attribute_cc::get_closest_pointcloud_points().