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Blender
V3.3
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Public Attributes | |
| uint | start |
| uint | span |
| uint | span_len |
| uint | skip |
For looping over a sub-region of a rcti, could be moved into 'rct.c'.
Definition at line 42 of file gpu_select_pick.c.
| uint SubRectStride::skip |
Skip those.
Definition at line 50 of file gpu_select_pick.c.
Referenced by depth_buf_subrect_depth_any(), depth_buf_subrect_depth_any_filled(), gpu_select_load_id_pass_all(), gpu_select_load_id_pass_nearest(), gpu_select_pick_end(), and rect_subregion_stride_calc().
| uint SubRectStride::span |
Read these.
Definition at line 46 of file gpu_select_pick.c.
Referenced by depth_buf_subrect_depth_any(), depth_buf_subrect_depth_any_filled(), gpu_select_load_id_pass_all(), gpu_select_load_id_pass_nearest(), gpu_select_pick_end(), and rect_subregion_stride_calc().
| uint SubRectStride::span_len |
len times (read span 'len' times).
Definition at line 48 of file gpu_select_pick.c.
Referenced by depth_buf_subrect_depth_any(), depth_buf_subrect_depth_any_filled(), gpu_select_load_id_pass_all(), gpu_select_load_id_pass_nearest(), gpu_select_pick_end(), and rect_subregion_stride_calc().
| uint SubRectStride::start |
Start here.
Definition at line 44 of file gpu_select_pick.c.
Referenced by depth_buf_subrect_depth_any(), depth_buf_subrect_depth_any_filled(), gpu_select_load_id_pass_all(), gpu_select_load_id_pass_nearest(), gpu_select_pick_end(), and rect_subregion_stride_calc().