|
Blender
V3.3
|
#include "node_geometry_util.hh"#include "BKE_image.h"#include "BLI_math_vec_types.hh"#include "BLI_threads.h"#include "BLI_timeit.hh"#include "IMB_colormanagement.h"#include "IMB_imbuf.h"#include "IMB_imbuf_types.h"#include "UI_interface.h"#include "UI_resources.h"Go to the source code of this file.
Classes | |
| class | blender::nodes::node_geo_image_texture_cc::ImageFieldsFunction |
Namespaces | |
| blender | |
| blender::nodes | |
| blender::nodes::node_geo_image_texture_cc | |
Functions | |
| static void | blender::nodes::node_geo_image_texture_cc::node_declare (NodeDeclarationBuilder &b) |
| static void | blender::nodes::node_geo_image_texture_cc::node_layout (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) |
| static void | blender::nodes::node_geo_image_texture_cc::node_init (bNodeTree *UNUSED(ntree), bNode *node) |
| static void | blender::nodes::node_geo_image_texture_cc::node_geo_exec (GeoNodeExecParams params) |
| void | register_node_type_geo_image_texture () |
Definition at line 396 of file node_geo_image_texture.cc.
References bNodeType::declare, bNodeType::draw_buttons, GEO_NODE_IMAGE_TEXTURE, geo_node_type_base(), bNodeType::geometry_node_execute, NODE_CLASS_TEXTURE, node_copy_standard_storage(), blender::nodes::node_geo_image_texture_cc::node_declare(), node_free_standard_storage(), blender::nodes::node_geo_image_texture_cc::node_geo_exec(), node_init(), blender::nodes::node_geo_image_texture_cc::node_layout(), NODE_SIZE_LARGE, node_type_init(), node_type_size_preset(), node_type_storage(), and nodeRegisterType().
Referenced by registerGeometryNodes().