|
Blender
V3.3
|
#include <DNA_shader_fx_types.h>
Public Attributes | |
| ShaderFxData | shaderfx |
| float | radius [2] |
| int | flag |
| int | samples |
| float | rotation |
| char | _pad [4] |
| ShaderFxData_Runtime | runtime |
Definition at line 75 of file DNA_shader_fx_types.h.
| char BlurShaderFxData::_pad[4] |
Definition at line 84 of file DNA_shader_fx_types.h.
| int BlurShaderFxData::flag |
| float BlurShaderFxData::radius[2] |
Definition at line 77 of file DNA_shader_fx_types.h.
Referenced by gpencil_vfx_blur(), and initData().
| float BlurShaderFxData::rotation |
Rotation of blur effect.
Definition at line 83 of file DNA_shader_fx_types.h.
Referenced by gpencil_vfx_blur(), and initData().
| ShaderFxData_Runtime BlurShaderFxData::runtime |
Definition at line 86 of file DNA_shader_fx_types.h.
| int BlurShaderFxData::samples |
Number of samples.
Definition at line 81 of file DNA_shader_fx_types.h.
Referenced by gpencil_vfx_blur(), and initData().
| ShaderFxData BlurShaderFxData::shaderfx |
Definition at line 76 of file DNA_shader_fx_types.h.