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Blender
V3.3
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#include <GPU_vertex_format.h>
Public Attributes | |
| union { | |
| GPUPackedNormal low | |
| short high [3] | |
| }; | |
Definition at line 159 of file GPU_vertex_format.h.
| union { ... } |
| short GPUNormal::high[3] |
Definition at line 162 of file GPU_vertex_format.h.
Referenced by GPU_normal_convert_v3().
| GPUPackedNormal GPUNormal::low |
Definition at line 161 of file GPU_vertex_format.h.
Referenced by GPU_normal_convert_v3().