|
Blender
V3.3
|
#include <COM_MapValueOperation.h>
Public Member Functions | |
| MapValueOperation () | |
| void | execute_pixel_sampled (float output[4], float x, float y, PixelSampler sampler) override |
| void | init_execution () override |
| void | deinit_execution () override |
| void | set_settings (TexMapping *settings) |
| set the TexMapping settings More... | |
| void | update_memory_buffer_partial (MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override |
Public Member Functions inherited from blender::compositor::NodeOperation | |
| virtual | ~NodeOperation () |
| void | set_name (const std::string name) |
| const std::string | get_name () const |
| void | set_id (const int id) |
| const int | get_id () const |
| float | get_constant_value_default (float default_value) |
| const float * | get_constant_elem_default (const float *default_elem) |
| const NodeOperationFlags | get_flags () const |
| std::optional< NodeOperationHash > | generate_hash () |
| unsigned int | get_number_of_input_sockets () const |
| unsigned int | get_number_of_output_sockets () const |
| NodeOperationOutput * | get_output_socket (unsigned int index=0) |
| NodeOperationInput * | get_input_socket (unsigned int index) |
| NodeOperation * | get_input_operation (int index) |
| virtual void | determine_canvas (const rcti &preferred_area, rcti &r_area) |
| virtual bool | is_output_operation (bool) const |
| is_output_operation determines whether this operation is an output of the ExecutionSystem during rendering or editing. More... | |
| void | set_execution_model (const eExecutionModel model) |
| void | set_bnodetree (const bNodeTree *tree) |
| void | set_execution_system (ExecutionSystem *system) |
| virtual void | init_data () |
| virtual void | execute_region (rcti *, unsigned int) |
| when a chunk is executed by a CPUDevice, this method is called More... | |
| virtual void | execute_opencl_region (OpenCLDevice *, rcti *, unsigned int, MemoryBuffer **, MemoryBuffer *) |
| when a chunk is executed by an OpenCLDevice, this method is called More... | |
| virtual void | execute_opencl (OpenCLDevice *, MemoryBuffer *, cl_mem, MemoryBuffer **, std::list< cl_mem > *, std::list< cl_kernel > *) |
| custom handle to add new tasks to the OpenCL command queue in order to execute a chunk on an GPUDevice. More... | |
| void | set_canvas (const rcti &canvas_area) |
| const rcti & | get_canvas () const |
| void | unset_canvas () |
| virtual bool | is_active_viewer_output () const |
| is this operation the active viewer output user can select an ViewerNode to be active (the result of this node will be drawn on the backdrop). More... | |
| virtual bool | determine_depending_area_of_interest (rcti *input, ReadBufferOperation *read_operation, rcti *output) |
| void | set_canvas_input_index (unsigned int index) |
| set the index of the input socket that will determine the canvas of this operation More... | |
| void | set_determined_canvas_modifier (std::function< void(rcti &canvas)> fn) |
| virtual eCompositorPriority | get_render_priority () const |
| get the render priority of this node. More... | |
| bool | is_braked () const |
| void | update_draw () |
| unsigned int | get_width () const |
| unsigned int | get_height () const |
| void | read_sampled (float result[4], float x, float y, PixelSampler sampler) |
| void | read_filtered (float result[4], float x, float y, float dx[2], float dy[2]) |
| void | read (float result[4], int x, int y, void *chunk_data) |
| virtual void * | initialize_tile_data (rcti *) |
| virtual void | deinitialize_tile_data (rcti *, void *) |
| virtual MemoryBuffer * | get_input_memory_buffer (MemoryBuffer **) |
| virtual std::unique_ptr< MetaData > | get_meta_data () |
| void | render (MemoryBuffer *output_buf, Span< rcti > areas, Span< MemoryBuffer * > inputs_bufs) |
| virtual void | update_memory_buffer (MemoryBuffer *UNUSED(output), const rcti &UNUSED(area), Span< MemoryBuffer * > UNUSED(inputs)) |
| virtual void | get_area_of_interest (int input_idx, const rcti &output_area, rcti &r_input_area) |
| Get input operation area being read by this operation on rendering given output area. More... | |
| void | get_area_of_interest (NodeOperation *input_op, const rcti &output_area, rcti &r_input_area) |
this program converts an input color to an output value. it assumes we are in sRGB color space.
Definition at line 15 of file COM_MapValueOperation.h.
| blender::compositor::MapValueOperation::MapValueOperation | ( | ) |
Default constructor
Definition at line 8 of file COM_MapValueOperation.cc.
References blender::compositor::NodeOperation::add_input_socket(), blender::compositor::NodeOperation::add_output_socket(), blender::compositor::NodeOperationFlags::can_be_constant, blender::compositor::NodeOperation::flags_, and blender::compositor::Value.
|
overridevirtual |
Deinitialize the execution
Reimplemented from blender::compositor::NodeOperation.
Definition at line 44 of file COM_MapValueOperation.cc.
|
overridevirtual |
The inner loop of this operation.
Reimplemented from blender::compositor::NodeOperation.
Definition at line 21 of file COM_MapValueOperation.cc.
References TexMapping::flag, if(), TexMapping::loc, TexMapping::max, min, TexMapping::min, output, blender::compositor::NodeOperation::read_sampled(), sampler(), TexMapping::size, src, TEXMAP_CLIP_MAX, TEXMAP_CLIP_MIN, x, and y.
|
overridevirtual |
Initialize the execution
Reimplemented from blender::compositor::NodeOperation.
Definition at line 16 of file COM_MapValueOperation.cc.
References blender::compositor::NodeOperation::get_input_socket_reader().
|
inline |
set the TexMapping settings
Definition at line 47 of file COM_MapValueOperation.h.
Referenced by blender::compositor::MapValueNode::convert_to_operations().
|
overridevirtual |
Executes operation updating a memory buffer area. Multi-threaded calls.
Implements blender::compositor::MultiThreadedOperation.
Definition at line 49 of file COM_MapValueOperation.cc.
References blender::compositor::area(), TexMapping::flag, if(), input, inputs, TexMapping::loc, TexMapping::max, min, TexMapping::min, output, TexMapping::size, TEXMAP_CLIP_MAX, and TEXMAP_CLIP_MIN.