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Blender
V3.3
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#include <types.h>
Public Attributes | |
| int | object |
| int | prim |
| float | u |
| float | v |
Definition at line 1360 of file kernel/types.h.
| int KernelShaderEvalInput::object |
Definition at line 1361 of file kernel/types.h.
Referenced by fill_shader_input(), kernel_curve_shadow_transparency_evaluate(), kernel_displace_evaluate(), and shade_background_pixels().
| int KernelShaderEvalInput::prim |
Definition at line 1362 of file kernel/types.h.
Referenced by fill_shader_input(), kernel_curve_shadow_transparency_evaluate(), kernel_displace_evaluate(), and shade_background_pixels().
| float KernelShaderEvalInput::u |
Definition at line 1363 of file kernel/types.h.
Referenced by fill_shader_input(), kernel_background_evaluate(), kernel_curve_shadow_transparency_evaluate(), kernel_displace_evaluate(), and shade_background_pixels().
| float KernelShaderEvalInput::v |
Definition at line 1363 of file kernel/types.h.
Referenced by fill_shader_input(), kernel_background_evaluate(), kernel_curve_shadow_transparency_evaluate(), kernel_displace_evaluate(), and shade_background_pixels().