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Blender
V3.3
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Define the float precision used in the program. More...
Go to the source code of this file.
Namespaces | |
| Freestyle | |
| inherits from class Rep | |
Typedefs | |
| typedef double | Freestyle::real |
Variables | |
| static const real | Freestyle::M_EPSILON = 0.00000001 |
Define the float precision used in the program.
Definition in file Precision.h.