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Blender
V3.3
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#include <BKE_effect.h>
Public Attributes | |
| float * | loc |
| float * | vel |
| float * | ave |
| float * | rot |
| float | vel_to_frame |
| float | vel_to_sec |
| float | size |
| float | charge |
| unsigned int | flag |
| int | index |
| struct ParticleSystem * | psys |
Definition at line 28 of file BKE_effect.h.
| float* EffectedPoint::ave |
Definition at line 31 of file BKE_effect.h.
Referenced by basic_force_cb().
| float EffectedPoint::charge |
Definition at line 37 of file BKE_effect.h.
| unsigned int EffectedPoint::flag |
Definition at line 39 of file BKE_effect.h.
| int EffectedPoint::index |
Definition at line 40 of file BKE_effect.h.
| float* EffectedPoint::loc |
Definition at line 29 of file BKE_effect.h.
| struct ParticleSystem* EffectedPoint::psys |
Definition at line 42 of file BKE_effect.h.
| float* EffectedPoint::rot |
Definition at line 32 of file BKE_effect.h.
| float EffectedPoint::size |
Definition at line 37 of file BKE_effect.h.
| float* EffectedPoint::vel |
Definition at line 30 of file BKE_effect.h.
| float EffectedPoint::vel_to_frame |
Definition at line 33 of file BKE_effect.h.
| float EffectedPoint::vel_to_sec |
Definition at line 34 of file BKE_effect.h.
Referenced by dynamic_paint_prepare_effect_cb().