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Blender
V3.3
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#include <MOD_lineart.h>
Public Attributes | |
| struct LineartShadowEdge * | next |
| struct LineartShadowEdge * | prev |
| double | fbc1 [4] |
| double | fbc2 [4] |
| double | g1 [3] |
| double | g2 [3] |
| bool | orig1 |
| bool | orig2 |
| struct LineartEdge * | e_ref |
| struct LineartEdge * | e_ref_light_contour |
| struct LineartEdgeSegment * | es_ref |
| ListBase | shadow_segments |
Definition at line 110 of file MOD_lineart.h.
| struct LineartEdge* LineartShadowEdge::e_ref |
Definition at line 116 of file MOD_lineart.h.
Referenced by lineart_shadow_cast(), lineart_shadow_cast_generate_edges(), and lineart_shadow_register_silhouette().
| struct LineartEdge* LineartShadowEdge::e_ref_light_contour |
Definition at line 117 of file MOD_lineart.h.
Referenced by lineart_shadow_cast_generate_edges().
| struct LineartEdgeSegment* LineartShadowEdge::es_ref |
Definition at line 118 of file MOD_lineart.h.
Referenced by lineart_shadow_register_silhouette().
| double LineartShadowEdge::fbc1[4] |
Definition at line 113 of file MOD_lineart.h.
Referenced by lineart_shadow_cast(), and lineart_shadow_cast_onto_triangle().
| double LineartShadowEdge::fbc2[4] |
Definition at line 113 of file MOD_lineart.h.
Referenced by lineart_shadow_cast(), and lineart_shadow_cast_onto_triangle().
| double LineartShadowEdge::g1[3] |
Definition at line 114 of file MOD_lineart.h.
Referenced by lineart_shadow_cast_generate_edges().
| double LineartShadowEdge::g2[3] |
Definition at line 114 of file MOD_lineart.h.
Referenced by lineart_shadow_cast_generate_edges().
| struct LineartShadowEdge* LineartShadowEdge::next |
Definition at line 111 of file MOD_lineart.h.
| bool LineartShadowEdge::orig1 |
Definition at line 115 of file MOD_lineart.h.
| bool LineartShadowEdge::orig2 |
Definition at line 115 of file MOD_lineart.h.
| struct LineartShadowEdge * LineartShadowEdge::prev |
Definition at line 111 of file MOD_lineart.h.
| ListBase LineartShadowEdge::shadow_segments |
Definition at line 119 of file MOD_lineart.h.
Referenced by lineart_shadow_cast_generate_edges(), and lineart_shadow_register_silhouette().