|
Blender
V3.3
|
#include <BKE_node.h>
Public Attributes | |
| bNodeTree * | ngroup |
| Scene * | scene |
| struct Material * | mat |
| Tex * | tex |
| struct Light * | light |
| struct World * | world |
| struct FreestyleLineStyle * | linestyle |
| struct Simulation * | simulation |
Definition at line 1032 of file BKE_node.h.
| struct Light* NodeTreeIterStore::light |
Definition at line 1037 of file BKE_node.h.
Referenced by BKE_node_tree_iter_init(), and BKE_node_tree_iter_step().
| struct FreestyleLineStyle* NodeTreeIterStore::linestyle |
Definition at line 1039 of file BKE_node.h.
Referenced by BKE_node_tree_iter_init(), and BKE_node_tree_iter_step().
| struct Material* NodeTreeIterStore::mat |
Definition at line 1035 of file BKE_node.h.
Referenced by BKE_node_tree_iter_init(), and BKE_node_tree_iter_step().
| bNodeTree* NodeTreeIterStore::ngroup |
Definition at line 1033 of file BKE_node.h.
Referenced by BKE_node_tree_iter_init(), and BKE_node_tree_iter_step().
| Scene* NodeTreeIterStore::scene |
Definition at line 1034 of file BKE_node.h.
Referenced by BKE_node_tree_iter_init(), and BKE_node_tree_iter_step().
| struct Simulation* NodeTreeIterStore::simulation |
Definition at line 1040 of file BKE_node.h.
Referenced by BKE_node_tree_iter_init(), and BKE_node_tree_iter_step().
| Tex* NodeTreeIterStore::tex |
Definition at line 1036 of file BKE_node.h.
Referenced by BKE_node_tree_iter_init(), and BKE_node_tree_iter_step().
| struct World* NodeTreeIterStore::world |
Definition at line 1038 of file BKE_node.h.
Referenced by BKE_node_tree_iter_init(), and BKE_node_tree_iter_step().