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Blender
V3.3
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#include "../BPy_StrokeShader.h"Go to the source code of this file.
Classes | |
| struct | BPy_SmoothingShader |
Macros | |
| #define | BPy_SmoothingShader_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&SmoothingShader_Type)) |
Variables | |
| PyTypeObject | SmoothingShader_Type |
| #define BPy_SmoothingShader_Check | ( | v | ) | (PyObject_IsInstance((PyObject *)v, (PyObject *)&SmoothingShader_Type)) |
Definition at line 19 of file BPy_SmoothingShader.h.
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extern |
Definition at line 86 of file BPy_SmoothingShader.cpp.
Referenced by StrokeShader_Init().