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Blender
V3.3
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Go to the source code of this file.
Classes | |
| class | blender::gpu::GLFrameBuffer |
Namespaces | |
| blender | |
| blender::gpu | |
Macros | |
| #define | ATTACHMENT(X) |
Functions | |
Enums Conversion | |
| static GLenum | blender::gpu::to_gl (const GPUAttachmentType type) |
| static GLbitfield | blender::gpu::to_gl (const eGPUFrameBufferBits bits) |
Encapsulation of Frame-buffer states (attached textures, viewport, scissors).
Definition in file gl_framebuffer.hh.