|
Blender
V3.3
|
#include <BKE_screen.h>
Public Attributes | |
| struct HeaderType * | type |
| struct uiLayout * | layout |
Definition at line 351 of file BKE_screen.h.
| struct uiLayout* Header::layout |
Definition at line 353 of file BKE_screen.h.
Referenced by ED_region_header_layout().
| struct HeaderType* Header::type |
Definition at line 352 of file BKE_screen.h.
Referenced by ED_region_header_layout().