This is the complete list of members for Freestyle::FrsMaterial, including all inherited members.
| ambient() const | Freestyle::FrsMaterial | inline |
| ambientA() const | Freestyle::FrsMaterial | inline |
| ambientB() const | Freestyle::FrsMaterial | inline |
| ambientG() const | Freestyle::FrsMaterial | inline |
| ambientR() const | Freestyle::FrsMaterial | inline |
| diffuse() const | Freestyle::FrsMaterial | inline |
| diffuseA() const | Freestyle::FrsMaterial | inline |
| diffuseB() const | Freestyle::FrsMaterial | inline |
| diffuseG() const | Freestyle::FrsMaterial | inline |
| diffuseR() const | Freestyle::FrsMaterial | inline |
| emission() const | Freestyle::FrsMaterial | inline |
| emissionA() const | Freestyle::FrsMaterial | inline |
| emissionB() const | Freestyle::FrsMaterial | inline |
| emissionG() const | Freestyle::FrsMaterial | inline |
| emissionR() const | Freestyle::FrsMaterial | inline |
| FrsMaterial() | Freestyle::FrsMaterial | inline |
| FrsMaterial(const float *iLine, const float *iDiffuse, const float *iAmbiant, const float *iSpecular, const float *iEmission, float iShininess, int iPriority) | Freestyle::FrsMaterial | inline |
| FrsMaterial(const FrsMaterial &m) | Freestyle::FrsMaterial | inline |
| line() const | Freestyle::FrsMaterial | inline |
| lineA() const | Freestyle::FrsMaterial | inline |
| lineB() const | Freestyle::FrsMaterial | inline |
| lineG() const | Freestyle::FrsMaterial | inline |
| lineR() const | Freestyle::FrsMaterial | inline |
| operator!=(const FrsMaterial &m) const | Freestyle::FrsMaterial | inline |
| operator=(const FrsMaterial &m) | Freestyle::FrsMaterial | inline |
| operator==(const FrsMaterial &m) const | Freestyle::FrsMaterial | inline |
| priority() const | Freestyle::FrsMaterial | inline |
| setAmbient(float r, float g, float b, float a) | Freestyle::FrsMaterial | inline |
| setDiffuse(float r, float g, float b, float a) | Freestyle::FrsMaterial | inline |
| setEmission(float r, float g, float b, float a) | Freestyle::FrsMaterial | inline |
| setLine(float r, float g, float b, float a) | Freestyle::FrsMaterial | inline |
| setPriority(int priority) | Freestyle::FrsMaterial | inline |
| setShininess(float s) | Freestyle::FrsMaterial | inline |
| setSpecular(float r, float g, float b, float a) | Freestyle::FrsMaterial | inline |
| shininess() const | Freestyle::FrsMaterial | inline |
| specular() const | Freestyle::FrsMaterial | inline |
| specularA() const | Freestyle::FrsMaterial | inline |
| specularB() const | Freestyle::FrsMaterial | inline |
| specularG() const | Freestyle::FrsMaterial | inline |
| specularR() const | Freestyle::FrsMaterial | inline |
| ~FrsMaterial() | Freestyle::FrsMaterial | inlinevirtual |