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Blender
V3.3
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#include <GPU_material.h>
Public Attributes | |
| ListBase | list |
| unsigned int | count |
| unsigned int | hash_code |
Definition at line 317 of file GPU_material.h.
| unsigned int GPUUniformAttrList::count |
Definition at line 321 of file GPU_material.h.
Referenced by drw_uniform_attrs_pool_ensure(), GPU_material_uniform_attributes(), gpu_node_graph_add_uniform_attribute(), gpu_node_graph_finalize_uniform_attrs(), gpu_node_graph_prune_unused(), GPU_uniform_attr_list_free(), and uniform_attr_list_cmp().
| unsigned int GPUUniformAttrList::hash_code |
Definition at line 321 of file GPU_material.h.
Referenced by gpu_node_graph_finalize_uniform_attrs(), GPU_uniform_attr_list_free(), uniform_attr_list_cmp(), and uniform_attr_list_hash().
| ListBase GPUUniformAttrList::list |
Definition at line 318 of file GPU_material.h.
Referenced by gpu_node_graph_add_uniform_attribute(), gpu_node_graph_finalize_uniform_attrs(), gpu_node_graph_prune_unused(), GPU_uniform_attr_list_free(), and uniform_attr_list_cmp().