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Blender
V3.3
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#include "BLI_float4x4.hh"#include "BLI_kdtree.h"#include "BLI_math_vector.hh"#include "BLI_span.hh"#include "BKE_bvhutils.h"#include "BKE_curves.hh"#include "DNA_mesh_types.h"#include "DNA_meshdata_types.h"#include "GEO_reverse_uv_sampler.hh"Go to the source code of this file.
Classes | |
| struct | blender::geometry::AddCurvesOnMeshInputs |
| struct | blender::geometry::AddCurvesOnMeshOutputs |
Namespaces | |
| blender | |
| blender::geometry | |
Functions | |
| AddCurvesOnMeshOutputs | blender::geometry::add_curves_on_mesh (bke::CurvesGeometry &curves, const AddCurvesOnMeshInputs &inputs) |
| float3 | blender::geometry::compute_surface_point_normal (const MLoopTri &looptri, const float3 &bary_coord, const Span< float3 > corner_normals) |