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Blender
V3.3
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#include <draw_subdivision.h>
Public Attributes | |
| struct GPUVertBuf * | patch_map_handles |
| struct GPUVertBuf * | patch_map_quadtree |
| int | min_patch_face |
| int | max_patch_face |
| int | max_depth |
| int | patches_are_triangular |
Definition at line 33 of file draw_subdivision.h.
| int DRWPatchMap::max_depth |
Definition at line 38 of file draw_subdivision.h.
Referenced by draw_patch_map_build(), draw_patch_map_free(), and draw_subdiv_init_ubo_storage().
| int DRWPatchMap::max_patch_face |
Definition at line 37 of file draw_subdivision.h.
Referenced by draw_patch_map_build(), draw_patch_map_free(), and draw_subdiv_init_ubo_storage().
| int DRWPatchMap::min_patch_face |
Definition at line 36 of file draw_subdivision.h.
Referenced by draw_patch_map_build(), draw_patch_map_free(), and draw_subdiv_init_ubo_storage().
| struct GPUVertBuf* DRWPatchMap::patch_map_handles |
Definition at line 34 of file draw_subdivision.h.
Referenced by draw_patch_map_build(), draw_patch_map_free(), draw_subdiv_build_fdots_buffers(), draw_subdiv_extract_pos_nor(), and draw_subdiv_extract_uvs().
| struct GPUVertBuf* DRWPatchMap::patch_map_quadtree |
Definition at line 35 of file draw_subdivision.h.
Referenced by draw_patch_map_build(), draw_patch_map_free(), draw_subdiv_build_fdots_buffers(), draw_subdiv_extract_pos_nor(), and draw_subdiv_extract_uvs().
| int DRWPatchMap::patches_are_triangular |
Definition at line 39 of file draw_subdivision.h.
Referenced by draw_patch_map_build(), draw_patch_map_free(), and draw_subdiv_init_ubo_storage().