|
Blender
V3.3
|
#include <gpu_node_graph.h>
Public Attributes | |
| struct GPUInput * | next |
| struct GPUInput * | prev |
| GPUNode * | node |
| eGPUType | type |
| GPUNodeLink * | link |
| int | id |
| eGPUDataSource | source |
| union { | |
| float vec [16] | |
| struct GPUMaterialTexture * texture | |
| struct GPUMaterialAttribute * attr | |
| struct GPUUniformAttr * uniform_attr | |
| char function_call [64] | |
| }; | |
Definition at line 111 of file gpu_node_graph.h.
| union { ... } |
| struct GPUMaterialAttribute* GPUInput::attr |
Definition at line 128 of file gpu_node_graph.h.
| char GPUInput::function_call[64] |
Definition at line 132 of file gpu_node_graph.h.
| int GPUInput::id |
Definition at line 117 of file gpu_node_graph.h.
| GPUNodeLink* GPUInput::link |
Definition at line 116 of file gpu_node_graph.h.
| struct GPUInput* GPUInput::next |
Definition at line 112 of file gpu_node_graph.h.
| GPUNode* GPUInput::node |
Definition at line 114 of file gpu_node_graph.h.
| struct GPUInput * GPUInput::prev |
Definition at line 112 of file gpu_node_graph.h.
| eGPUDataSource GPUInput::source |
Definition at line 119 of file gpu_node_graph.h.
| struct GPUMaterialTexture* GPUInput::texture |
Definition at line 126 of file gpu_node_graph.h.
| eGPUType GPUInput::type |
Definition at line 115 of file gpu_node_graph.h.
Referenced by inputs_cmp().
| struct GPUUniformAttr* GPUInput::uniform_attr |
Definition at line 130 of file gpu_node_graph.h.
| float GPUInput::vec[16] |
Definition at line 124 of file gpu_node_graph.h.