|
Blender
V3.3
|
#include "GHOST_DisplayManagerWin32.h"#include "GHOST_Debug.h"#include <windows.h>#include <multimon.h>Go to the source code of this file.
Macros | |
| #define | WIN32_LEAN_AND_MEAN |
| #define | COMPILE_MULTIMON_STUBS |
Functions | |
| static BOOL | get_dd (DWORD d, DISPLAY_DEVICE *dd) |
| #define COMPILE_MULTIMON_STUBS |
Definition at line 15 of file GHOST_DisplayManagerWin32.cpp.
| #define WIN32_LEAN_AND_MEAN |
Definition at line 11 of file GHOST_DisplayManagerWin32.cpp.
|
static |
Definition at line 28 of file GHOST_DisplayManagerWin32.cpp.
References NULL.
Referenced by GHOST_DisplayManagerWin32::getDisplaySetting(), GHOST_DisplayManagerWin32::getNumDisplaySettings(), and GHOST_DisplayManagerWin32::setCurrentDisplaySetting().