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Blender
V3.3
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#include <gpu_shader_create_info.hh>
Public Member Functions | |
| bool | operator== (const GeometryStageLayout &b) |
Public Attributes | |
| PrimitiveIn | primitive_in |
| int | invocations |
| PrimitiveOut | primitive_out |
| int | max_vertices = -1 |
Definition at line 332 of file gpu_shader_create_info.hh.
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inline |
Definition at line 339 of file gpu_shader_create_info.hh.
References usdtokens::b(), invocations, max_vertices, primitive_in, primitive_out, and TEST_EQUAL.
| int blender::gpu::shader::ShaderCreateInfo::GeometryStageLayout::invocations |
Definition at line 334 of file gpu_shader_create_info.hh.
Referenced by blender::gpu::shader::ShaderCreateInfo::geometry_layout(), blender::gpu::GLShader::geometry_layout_declare(), and operator==().
| int blender::gpu::shader::ShaderCreateInfo::GeometryStageLayout::max_vertices = -1 |
Set to -1 by default to check if used.
Definition at line 337 of file gpu_shader_create_info.hh.
Referenced by blender::gpu::shader::ShaderCreateInfo::geometry_layout(), blender::gpu::GLShader::geometry_layout_declare(), and operator==().
| PrimitiveIn blender::gpu::shader::ShaderCreateInfo::GeometryStageLayout::primitive_in |
Definition at line 333 of file gpu_shader_create_info.hh.
Referenced by blender::gpu::shader::ShaderCreateInfo::geometry_layout(), blender::gpu::GLShader::geometry_layout_declare(), and operator==().
| PrimitiveOut blender::gpu::shader::ShaderCreateInfo::GeometryStageLayout::primitive_out |
Definition at line 335 of file gpu_shader_create_info.hh.
Referenced by blender::gpu::shader::ShaderCreateInfo::geometry_layout(), blender::gpu::GLShader::geometry_layout_declare(), and operator==().