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Blender
V3.3
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#include <Python.h>#include <cfloat>#include <fstream>#include <string>#include "AppCanvas.h"#include "AppConfig.h"#include "AppView.h"#include "Controller.h"#include "../image/Image.h"#include "../scene_graph/NodeDrawingStyle.h"#include "../scene_graph/NodeShape.h"#include "../scene_graph/NodeTransform.h"#include "../scene_graph/NodeViewLayer.h"#include "../scene_graph/ScenePrettyPrinter.h"#include "../scene_graph/VertexRep.h"#include "../stroke/PSStrokeRenderer.h"#include "../stroke/StrokeTesselator.h"#include "../stroke/StyleModule.h"#include "../stroke/TextStrokeRenderer.h"#include "../system/PythonInterpreter.h"#include "../system/StringUtils.h"#include "../view_map/SteerableViewMap.h"#include "../view_map/ViewMap.h"#include "../view_map/ViewMapTesselator.h"#include "../winged_edge/Curvature.h"#include "../winged_edge/WEdge.h"#include "../winged_edge/WXEdgeBuilder.h"#include "../winged_edge/WingedEdgeBuilder.h"#include "../blender_interface/BlenderFileLoader.h"#include "../blender_interface/BlenderStrokeRenderer.h"#include "../blender_interface/BlenderStyleModule.h"#include "BKE_global.h"#include "BLI_path_util.h"#include "BLI_utildefines.h"#include "DNA_freestyle_types.h"#include "FRS_freestyle.h"Go to the source code of this file.
Namespaces | |
| Freestyle | |
| inherits from class Rep | |